Source code: Lib/asyncio/events.py
The event loop is the central execution device provided by asyncio
.
It provides multiple facilities, including:
- Registering, executing and cancelling delayed calls (timeouts).
- Creating client and server transports for various kinds of communication.
- Launching subprocesses and the associated transports for communication with an external program.
- Delegating costly function calls to a pool of threads.
class asyncio.BaseEventLoop
This class is an implementation detail. It is a subclass of
AbstractEventLoop
and may be a base class of concrete
event loop implementations found in asyncio
. It should not
be used directly; use AbstractEventLoop
instead.
BaseEventLoop
should not be subclassed by third-party code; the
internal interface is not stable.
class asyncio.AbstractEventLoop
Abstract base class of event loops.
This class is not thread safe.
AbstractEventLoop.run_forever()
Run until stop()
is called. If stop()
is called before
run_forever()
is called, this polls the I/O selector once
with a timeout of zero, runs all callbacks scheduled in response to
I/O events (and those that were already scheduled), and then exits.
If stop()
is called while run_forever()
is running,
this will run the current batch of callbacks and then exit. Note
that callbacks scheduled by callbacks will not run in that case;
they will run the next time run_forever()
is called.
Changed in version 3.5.1.
AbstractEventLoop.run_until_complete(future)
Run until the Future
is done.
If the argument is a coroutine object, it is wrapped by
ensure_future()
.
Return the Future's result, or raise its exception.
AbstractEventLoop.is_running()
Returns running status of event loop.
AbstractEventLoop.stop()
Stop running the event loop.
This causes run_forever()
to exit at the next suitable
opportunity (see there for more details).
Changed in version 3.5.1.
AbstractEventLoop.is_closed()
Returns True
if the event loop was closed.
New in version 3.4.2.
AbstractEventLoop.close()
Close the event loop. The loop must not be running. Pending callbacks will be lost.
This clears the queues and shuts down the executor, but does not wait for the executor to finish.
This is idempotent and irreversible. No other methods should be called after this one.
coroutine AbstractEventLoop.shutdown_asyncgens()
Schedule all currently open asynchronous generator objects to
close with an aclose()
call. After calling this method,
the event loop will issue a warning whenever a new asynchronous generator
is iterated. Should be used to finalize all scheduled asynchronous
generators reliably. Example:
try:
loop.run_forever()
finally:
loop.run_until_complete(loop.shutdown_asyncgens())
loop.close()
New in version 3.6.
Most asyncio
functions don't accept keywords. If you want to pass
keywords to your callback, use functools.partial()
. For example,
loop.call_soon(functools.partial(print, "Hello", flush=True))
will call
print("Hello", flush=True)
.
Note
functools.partial()
is better than lambda
functions, because
asyncio
can inspect functools.partial()
object to display
parameters in debug mode, whereas lambda
functions have a poor
representation.
AbstractEventLoop.call_soon(callback, *args)
Arrange for a callback to be called as soon as possible. The callback is
called after call_soon()
returns, when control returns to the event
loop.
This operates as a FIFO queue, callbacks are called in the order in which they are registered. Each callback will be called exactly once.
Any positional arguments after the callback will be passed to the callback when it is called.
An instance of asyncio.Handle
is returned, which can be
used to cancel the callback.
AbstractEventLoop.call_soon_threadsafe(callback, *args)
Like call_soon()
, but thread safe.
See the concurrency and multithreading section of the documentation.
The event loop has its own internal clock for computing timeouts.
Which clock is used depends on the (platform-specific) event loop
implementation; ideally it is a monotonic clock. This will generally be
a different clock than time.time()
.
Note
Timeouts (relative delay or absolute when) should not exceed one day.
AbstractEventLoop.call_later(delay, callback, *args)
Arrange for the callback to be called after the given delay seconds (either an int or float).
An instance of asyncio.Handle
is returned, which can be
used to cancel the callback.
callback will be called exactly once per call to call_later()
.
If two callbacks are scheduled for exactly the same time, it is
undefined which will be called first.
The optional positional args will be passed to the callback when it
is called. If you want the callback to be called with some named
arguments, use a closure or functools.partial()
.
AbstractEventLoop.call_at(when, callback, *args)
Arrange for the callback to be called at the given absolute timestamp
when (an int or float), using the same time reference as
AbstractEventLoop.time()
.
This method's behavior is the same as call_later()
.
An instance of asyncio.Handle
is returned, which can be
used to cancel the callback.
AbstractEventLoop.time()
Return the current time, as a float
value, according to the
event loop's internal clock.
See also
The asyncio.sleep()
function.
AbstractEventLoop.create_future()
Create an asyncio.Future
object attached to the loop.
This is a preferred way to create futures in asyncio, as event loop implementations can provide alternative implementations of the Future class (with better performance or instrumentation).
New in version 3.5.2.
AbstractEventLoop.create_task(coro)
Schedule the execution of a coroutine object: wrap it in
a future. Return a Task
object.
Third-party event loops can use their own subclass of Task
for
interoperability. In this case, the result type is a subclass of
Task
.
This method was added in Python 3.4.2. Use the async()
function to
support also older Python versions.
New in version 3.4.2.
AbstractEventLoop.set_task_factory(factory)
Set a task factory that will be used by
AbstractEventLoop.create_task()
.
If factory is None
the default task factory will be set.
If factory is a callable, it should have a signature matching
(loop, coro)
, where loop will be a reference to the active
event loop, coro will be a coroutine object. The callable
must return an asyncio.Future
compatible object.
New in version 3.4.4.
AbstractEventLoop.get_task_factory()
Return a task factory, or None
if the default one is in use.
New in version 3.4.4.
coroutine AbstractEventLoop.create_connection(protocol_factory, host=None, port=None, *, ssl=None, family=0, proto=0, flags=0, sock=None, local_addr=None, server_hostname=None)
Create a streaming transport connection to a given Internet host and
port: socket family AF_INET
or
AF_INET6
depending on host (or family if specified),
socket type SOCK_STREAM
. protocol_factory must be a
callable returning a protocol instance.
This method is a coroutine which will try to
establish the connection in the background. When successful, the
coroutine returns a (transport, protocol)
pair.
The chronological synopsis of the underlying operation is as follows:
- The connection is established, and a transport is created to represent it.
- protocol_factory is called without arguments and must return a protocol instance.
- The protocol instance is tied to the transport, and its
connection_made()
method is called. - The coroutine returns successfully with the
(transport, protocol)
pair.
The created transport is an implementation-dependent bidirectional stream.
Note
protocol_factory can be any kind of callable, not necessarily
a class. For example, if you want to use a pre-created
protocol instance, you can pass lambda: my_protocol
.
Options that change how the connection is created:
ssl: if given and not false, a SSL/TLS transport is created (by default a plain TCP transport is created). If ssl is a
ssl.SSLContext
object, this context is used to create the transport; if ssl isTrue
, a context with some unspecified default settings is used.See also
- server_hostname, is only for use together with ssl, and sets or overrides the hostname that the target server's certificate will be matched against. By default the value of the host argument is used. If host is empty, there is no default and you must pass a value for server_hostname. If server_hostname is an empty string, hostname matching is disabled (which is a serious security risk, allowing for man-in-the-middle-attacks).
- family, proto, flags are the optional address family, protocol
and flags to be passed through to getaddrinfo() for host resolution.
If given, these should all be integers from the corresponding
socket
module constants. - sock, if given, should be an existing, already connected
socket.socket
object to be used by the transport. If sock is given, none of host, port, family, proto, flags and local_addr should be specified. - local_addr, if given, is a
(local_host, local_port)
tuple used to bind the socket to locally. The local_host and local_port are looked up using getaddrinfo(), similarly to host and port.
Changed in version 3.5: On Windows with ProactorEventLoop
, SSL/TLS is now supported.
See also
The open_connection()
function can be used to get a pair of
(StreamReader
, StreamWriter
) instead of a protocol.
coroutine AbstractEventLoop.create_datagram_endpoint(protocol_factory, local_addr=None, remote_addr=None, *, family=0, proto=0, flags=0, reuse_address=None, reuse_port=None, allow_broadcast=None, sock=None)
Create datagram connection: socket family AF_INET
or
AF_INET6
depending on host (or family if specified),
socket type SOCK_DGRAM
. protocol_factory must be a
callable returning a protocol instance.
This method is a coroutine which will try to
establish the connection in the background. When successful, the
coroutine returns a (transport, protocol)
pair.
Options changing how the connection is created:
- local_addr, if given, is a
(local_host, local_port)
tuple used to bind the socket to locally. The local_host and local_port are looked up usinggetaddrinfo()
. - remote_addr, if given, is a
(remote_host, remote_port)
tuple used to connect the socket to a remote address. The remote_host and remote_port are looked up usinggetaddrinfo()
. - family, proto, flags are the optional address family, protocol
and flags to be passed through to
getaddrinfo()
for host resolution. If given, these should all be integers from the correspondingsocket
module constants. - reuse_address tells the kernel to reuse a local socket in
TIME_WAIT state, without waiting for its natural timeout to
expire. If not specified will automatically be set to
True
on UNIX. - reuse_port tells the kernel to allow this endpoint to be bound to the
same port as other existing endpoints are bound to, so long as they all
set this flag when being created. This option is not supported on Windows
and some UNIX's. If the
SO_REUSEPORT
constant is not defined then this capability is unsupported. - allow_broadcast tells the kernel to allow this endpoint to send messages to the broadcast address.
- sock can optionally be specified in order to use a preexisting,
already connected,
socket.socket
object to be used by the transport. If specified, local_addr and remote_addr should be omitted (must beNone
).
On Windows with ProactorEventLoop
, this method is not supported.
See UDP echo client protocol and UDP echo server protocol examples.
coroutine AbstractEventLoop.create_unix_connection(protocol_factory, path, *, ssl=None, sock=None, server_hostname=None)
Create UNIX connection: socket family AF_UNIX
, socket
type SOCK_STREAM
. The AF_UNIX
socket
family is used to communicate between processes on the same machine
efficiently.
This method is a coroutine which will try to
establish the connection in the background. When successful, the
coroutine returns a (transport, protocol)
pair.
path is the name of a UNIX domain socket, and is required unless a sock
parameter is specified. Abstract UNIX sockets, str
, and
bytes
paths are supported.
See the AbstractEventLoop.create_connection()
method for parameters.
Availability: UNIX.
coroutine AbstractEventLoop.create_server(protocol_factory, host=None, port=None, *, family=socket.AF_UNSPEC, flags=socket.AI_PASSIVE, sock=None, backlog=100, ssl=None, reuse_address=None, reuse_port=None)
Create a TCP server (socket type SOCK_STREAM
) bound to
host and port.
Return a Server
object, its sockets
attribute
contains created sockets. Use the Server.close()
method to stop the
server: close listening sockets.
Parameters:
- The host parameter can be a string, in that case the TCP server is
bound to host and port. The host parameter can also be a sequence
of strings and in that case the TCP server is bound to all hosts of the
sequence. If host is an empty string or
None
, all interfaces are assumed and a list of multiple sockets will be returned (most likely one for IPv4 and another one for IPv6). - family can be set to either
socket.AF_INET
orAF_INET6
to force the socket to use IPv4 or IPv6. If not set it will be determined from host (defaults tosocket.AF_UNSPEC
). - flags is a bitmask for
getaddrinfo()
. - sock can optionally be specified in order to use a preexisting
socket object. If specified, host and port should be omitted (must be
None
). - backlog is the maximum number of queued connections passed to
listen()
(defaults to 100). - ssl can be set to an
SSLContext
to enable SSL over the accepted connections. - reuse_address tells the kernel to reuse a local socket in
TIME_WAIT state, without waiting for its natural timeout to
expire. If not specified will automatically be set to
True
on UNIX. - reuse_port tells the kernel to allow this endpoint to be bound to the same port as other existing endpoints are bound to, so long as they all set this flag when being created. This option is not supported on Windows.
This method is a coroutine.
Changed in version 3.5: On Windows with ProactorEventLoop
, SSL/TLS is now supported.
See also
The function start_server()
creates a (StreamReader
,
StreamWriter
) pair and calls back a function with this pair.
Changed in version 3.5.1: The host parameter can now be a sequence of strings.
coroutine AbstractEventLoop.create_unix_server(protocol_factory, path=None, *, sock=None, backlog=100, ssl=None)
Similar to AbstractEventLoop.create_server()
, but specific to the
socket family AF_UNIX
.
This method is a coroutine.
Availability: UNIX.
coroutine BaseEventLoop.connect_accepted_socket(protocol_factory, sock, *, ssl=None)
Handle an accepted connection.
This is used by servers that accept connections outside of asyncio but that use asyncio to handle them.
Parameters:
- sock is a preexisting socket object returned from an
accept
call. - ssl can be set to an
SSLContext
to enable SSL over the accepted connections.
This method is a coroutine. When completed, the
coroutine returns a (transport, protocol)
pair.
New in version 3.5.3.
On Windows with SelectorEventLoop
, only socket handles are supported
(ex: pipe file descriptors are not supported).
On Windows with ProactorEventLoop
, these methods are not supported.
AbstractEventLoop.add_reader(fd, callback, *args)
Start watching the file descriptor for read availability and then call the callback with specified arguments.
AbstractEventLoop.remove_reader(fd)
Stop watching the file descriptor for read availability.
AbstractEventLoop.add_writer(fd, callback, *args)
Start watching the file descriptor for write availability and then call the callback with specified arguments.
AbstractEventLoop.remove_writer(fd)
Stop watching the file descriptor for write availability.
The watch a file descriptor for read events
example uses the low-level AbstractEventLoop.add_reader()
method to register
the file descriptor of a socket.
coroutine AbstractEventLoop.sock_recv(sock, nbytes)
Receive data from the socket. Modeled after blocking
socket.socket.recv()
method.
The return value is a bytes object representing the data received. The maximum amount of data to be received at once is specified by nbytes.
With SelectorEventLoop
event loop, the socket sock must be
non-blocking.
This method is a coroutine.
coroutine AbstractEventLoop.sock_sendall(sock, data)
Send data to the socket. Modeled after blocking
socket.socket.sendall()
method.
The socket must be connected to a remote socket.
This method continues to send data from data until either all data has
been sent or an error occurs. None
is returned on success. On error,
an exception is raised, and there is no way to determine how much data, if
any, was successfully processed by the receiving end of the connection.
With SelectorEventLoop
event loop, the socket sock must be
non-blocking.
This method is a coroutine.
coroutine AbstractEventLoop.sock_connect(sock, address)
Connect to a remote socket at address. Modeled after
blocking socket.socket.connect()
method.
With SelectorEventLoop
event loop, the socket sock must be
non-blocking.
This method is a coroutine.
Changed in version 3.5.2: address
no longer needs to be resolved. sock_connect
will try to check if the address is already resolved by calling
socket.inet_pton()
. If not,
AbstractEventLoop.getaddrinfo()
will be used to resolve the
address.
coroutine AbstractEventLoop.sock_accept(sock)
Accept a connection. Modeled after blocking
socket.socket.accept()
.
The socket must be bound to an address and listening
for connections. The return value is a pair (conn, address)
where conn
is a new socket object usable to send and receive data on the connection,
and address is the address bound to the socket on the other end of the
connection.
The socket sock must be non-blocking.
This method is a coroutine.
See also
coroutine AbstractEventLoop.getaddrinfo(host, port, *, family=0, type=0, proto=0, flags=0)
This method is a coroutine, similar to
socket.getaddrinfo()
function but non-blocking.
coroutine AbstractEventLoop.getnameinfo(sockaddr, flags=0)
This method is a coroutine, similar to
socket.getnameinfo()
function but non-blocking.
On Windows with SelectorEventLoop
, these methods are not supported.
Use ProactorEventLoop
to support pipes on Windows.
coroutine AbstractEventLoop.connect_read_pipe(protocol_factory, pipe)
Register read pipe in eventloop.
protocol_factory should instantiate object with Protocol
interface. pipe is a file-like object.
Return pair (transport, protocol)
, where transport supports the
ReadTransport
interface.
With SelectorEventLoop
event loop, the pipe is set to
non-blocking mode.
This method is a coroutine.
coroutine AbstractEventLoop.connect_write_pipe(protocol_factory, pipe)
Register write pipe in eventloop.
protocol_factory should instantiate object with BaseProtocol
interface. pipe is file-like object.
Return pair (transport, protocol)
, where transport supports
WriteTransport
interface.
With SelectorEventLoop
event loop, the pipe is set to
non-blocking mode.
This method is a coroutine.
See also
The AbstractEventLoop.subprocess_exec()
and
AbstractEventLoop.subprocess_shell()
methods.
Availability: UNIX only.
AbstractEventLoop.add_signal_handler(signum, callback, *args)
Add a handler for a signal.
Raise ValueError
if the signal number is invalid or uncatchable.
Raise RuntimeError
if there is a problem setting up the handler.
AbstractEventLoop.remove_signal_handler(sig)
Remove a handler for a signal.
Return True
if a signal handler was removed, False
if not.
See also
The signal
module.
Call a function in an Executor
(pool of threads or
pool of processes). By default, an event loop uses a thread pool executor
(ThreadPoolExecutor
).
coroutine AbstractEventLoop.run_in_executor(executor, func, *args)
Arrange for a func to be called in the specified executor.
The executor argument should be an Executor
instance. The default executor is used if executor is None
.
Use functools.partial to pass keywords to the *func*.
This method is a coroutine.
Changed in version 3.5.3: BaseEventLoop.run_in_executor()
no longer configures the
max_workers
of the thread pool executor it creates, instead
leaving it up to the thread pool executor
(ThreadPoolExecutor
) to set the
default.
AbstractEventLoop.set_default_executor(executor)
Set the default executor used by run_in_executor()
.
Allows customizing how exceptions are handled in the event loop.
AbstractEventLoop.set_exception_handler(handler)
Set handler as the new event loop exception handler.
If handler is None
, the default exception handler will
be set.
If handler is a callable object, it should have a
matching signature to (loop, context)
, where loop
will be a reference to the active event loop, context
will be a dict
object (see call_exception_handler()
documentation for details about context).
AbstractEventLoop.get_exception_handler()
Return the exception handler, or None
if the default one
is in use.
New in version 3.5.2.
AbstractEventLoop.default_exception_handler(context)
Default exception handler.
This is called when an exception occurs and no exception handler is set, and can be called by a custom exception handler that wants to defer to the default behavior.
context parameter has the same meaning as in
call_exception_handler()
.
AbstractEventLoop.call_exception_handler(context)
Call the current event loop exception handler.
context is a dict
object containing the following keys
(new keys may be introduced later):
- 'message': Error message;
- 'exception' (optional): Exception object;
- 'future' (optional):
asyncio.Future
instance; - 'handle' (optional):
asyncio.Handle
instance; - 'protocol' (optional): Protocol instance;
- 'transport' (optional): Transport instance;
- 'socket' (optional):
socket.socket
instance.
Note
Note: this method should not be overloaded in subclassed
event loops. For any custom exception handling, use
set_exception_handler()
method.
AbstractEventLoop.get_debug()
Get the debug mode (bool
) of the event loop.
The default value is True
if the environment variable
PYTHONASYNCIODEBUG
is set to a non-empty string, False
otherwise.
New in version 3.4.2.
AbstractEventLoop.set_debug(enabled: bool)
Set the debug mode of the event loop.
New in version 3.4.2.
See also
class asyncio.Server
Server listening on sockets.
Object created by the AbstractEventLoop.create_server()
method and the
start_server()
function. Don't instantiate the class directly.
close()
Stop serving: close listening sockets and set the sockets
attribute to None
.
The sockets that represent existing incoming client connections are left open.
The server is closed asynchronously, use the wait_closed()
coroutine to wait until the server is closed.
coroutine wait_closed()
Wait until the close()
method completes.
This method is a coroutine.
sockets
List of socket.socket
objects the server is listening to, or
None
if the server is closed.
class asyncio.Handle
A callback wrapper object returned by AbstractEventLoop.call_soon()
,
AbstractEventLoop.call_soon_threadsafe()
, AbstractEventLoop.call_later()
,
and AbstractEventLoop.call_at()
.
cancel()
Cancel the call. If the callback is already canceled or executed, this method has no effect.
Example using the AbstractEventLoop.call_soon()
method to schedule a
callback. The callback displays "Hello World"
and then stops the event
loop:
import asyncio
def hello_world(loop):
print('Hello World')
loop.stop()
loop = asyncio.get_event_loop()
# Schedule a call to hello_world()
loop.call_soon(hello_world, loop)
# Blocking call interrupted by loop.stop()
loop.run_forever()
loop.close()
See also
The Hello World coroutine example uses a coroutine.
Example of callback displaying the current date every second. The callback uses
the AbstractEventLoop.call_later()
method to reschedule itself during 5
seconds, and then stops the event loop:
import asyncio
import datetime
def display_date(end_time, loop):
print(datetime.datetime.now())
if (loop.time() + 1.0) < end_time:
loop.call_later(1, display_date, end_time, loop)
else:
loop.stop()
loop = asyncio.get_event_loop()
# Schedule the first call to display_date()
end_time = loop.time() + 5.0
loop.call_soon(display_date, end_time, loop)
# Blocking call interrupted by loop.stop()
loop.run_forever()
loop.close()
See also
The coroutine displaying the current date example uses a coroutine.
Wait until a file descriptor received some data using the
AbstractEventLoop.add_reader()
method and then close the event loop:
import asyncio
try:
from socket import socketpair
except ImportError:
from asyncio.windows_utils import socketpair
# Create a pair of connected file descriptors
rsock, wsock = socketpair()
loop = asyncio.get_event_loop()
def reader():
data = rsock.recv(100)
print("Received:", data.decode())
# We are done: unregister the file descriptor
loop.remove_reader(rsock)
# Stop the event loop
loop.stop()
# Register the file descriptor for read event
loop.add_reader(rsock, reader)
# Simulate the reception of data from the network
loop.call_soon(wsock.send, 'abc'.encode())
# Run the event loop
loop.run_forever()
# We are done, close sockets and the event loop
rsock.close()
wsock.close()
loop.close()
See also
The register an open socket to wait for data using a protocol example uses a low-level protocol created by the
AbstractEventLoop.create_connection()
method.
The register an open socket to wait for data using streams example uses high-level streams
created by the open_connection()
function in a coroutine.
Register handlers for signals SIGINT
and SIGTERM
using
the AbstractEventLoop.add_signal_handler()
method:
import asyncio
import functools
import os
import signal
def ask_exit(signame):
print("got signal %s: exit" % signame)
loop.stop()
loop = asyncio.get_event_loop()
for signame in ('SIGINT', 'SIGTERM'):
loop.add_signal_handler(getattr(signal, signame),
functools.partial(ask_exit, signame))
print("Event loop running forever, press Ctrl+C to interrupt.")
print("pid %s: send SIGINT or SIGTERM to exit." % os.getpid())
try:
loop.run_forever()
finally:
loop.close()
This example only works on UNIX.